Joseph Stoneheart: The Paladin

I finally got around to finishing one of my personal projects. A Paladin loosely inspired by the Paladins in Warcraft lore. Created using Zbrush, 3Ds Max, Photoshop and Xnormal. 12700 polygons, rendered in Max with standard shader and basic 3 point lighting. Uses diffuse, specular, and normal maps.

I also did a quick turnaround that you can find here: Paladin Turnaround

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About Nate Fury

Character artist, games designer, and fighting game enthusiast. Follow me on Twitter @NateHawke and add me on Facebook: www.facebook.com/furytrickster My personal blog site can be found at www.pttogames.com

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