Batman statue

I finished another personal project the other day, so I figured I should post something. Since these days have been very Batman heavy, what with the Dark knight Rises coming out and all. I rewatched all the Nolan Batman movies, and also played the Rocksteady Batman games, so I was inspired to take a crack at a Batman model myself.

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He was created using 3DS Max, Zbrush and Photoshop. Most of the work was done in Zbrush, only using Max to create the base geometry and the render to texture function for the normal maps.

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The whole model is 6880 polygons in all, counting the base I did for the statue.

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You can also find a turnaround video of the statue of the model here: http://youtu.be/Ci1yECfE9S8

 

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About Nate Fury

Character artist, games designer, and fighting game enthusiast. Follow me on Twitter @NateHawke and add me on Facebook: www.facebook.com/furytrickster My personal blog site can be found at www.pttogames.com

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